Virtual Reality (VR)

vir·tu·al re·al·i·ty – noun

1.The computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using electronic equipment, such as a head mounted display (HMD) with a mobile phone or computer.


Head Mounted Display (HMD) Immersion


Google Cardboard


Samsung Gear VR


Oculus Rift CV1


HCT Vive


Mobile / Wireless VR

The most familiar kind of VR headset is wireless. These include the primarily cheaper devices into which you slot your smartphone like Google Cardboard, but mid-range products like Gear VR. The biggest benefit of wireless VR is complete freedom from cables and the ability to use anywhere. Mobile / Wireless VR allows for a mid to high level of immersion and lower level of interactivity with in experiences.

Tethered VR

Most high-end VR headsets are tethered because the primary reason is processing power. When things start getting more complex and processor-heavy, that’s when expensive gaming PCs and a tethered connection are necessary. Tethered virtual reality allows for the highest quality and most interactive virtual reality experiences.


We think [virtual and augmented reality have] the potential to transform how we interact with almost every industry today, and we think it will be equally transformative both from a consumer and an enterprise perspective.

- Heather Bellini